In a couple of hours I will take seat in a car and drive up to the Swedish Game Conference 2011 that will take place in Skövde.
For more info about the conference visit: http://www.tgin.se/about-sgc
Alexander asked us to make a logo for a thing called Codeathon 2011 so Simon and I made one each.
Update: Alexander picked the first one but wanted it a bit clearer so I uploaded that aswell.
Sometime I think we should make a “No More Game Jam” where people are strictly forbidden to do any games and instead just talk about what they do and how they feel and think about things.
Roger and I are attending No More Sweden 2011 in Stockholm.
This time the game will be made in XNA instead of flash as it usually is, that’s because Roger is coding which puts me in charge over the creation of graphical assets.
I think it’s fun to do some graphics but I’m so lazy that I know I would never have the patience to make sweet graphics for a full game.
Yesterday there were some sweet talks by the other people here covering things from game design, music inspiration to education in games.
The theme is created in a special way here, all attendants can write verbs on a piece of paper and then put it in a jar. (That’s where the pirate keeps his jam, in the jaaaarh!)
Then everyone will draw up to three words and use at least one of them in their game, we got the word slicing, to explode and conquer. I’ll let you know what came out of it all.
So the papers with hand drawn figures on them has been processed by the creative minds of DIW.se and we just entered the recording studio. Pictured is Simon posing for his Attitude Shot. You might not see the explosions, but that’s just cause they’re too big and my phone doesn’t have a fisheye lens.
sVENSKT PSYKO have the amazing idea of selling “angry socks” instead of the lamer version “happy socks”, who can resist that? I couldn’t.
Marcus at DIW have refined the ideas I had and have put togheter a script that I think will be awesome!
We will be filming on Monday and the final product will be complete a couple of weeks after that.